Coverart for item
The Resource 3D scientific visualization with Blender(R), Brian R. Kent, (electronic book)

3D scientific visualization with Blender(R), Brian R. Kent, (electronic book)

Label
3D scientific visualization with Blender(R)
Title
3D scientific visualization with Blender(R)
Statement of responsibility
Brian R. Kent
Creator
Author
Subject
Language
eng
Summary
This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences
Member of
Cataloging source
CaBNVSL
http://library.link/vocab/creatorName
Kent, Brian R
Dewey number
501/.13
Illustrations
illustrations
Index
no index present
Intended audience
Astronomers, physicists, electrical & mechanical engineers, science & math educators, 3D graphics and special effects artists. Undergraduate level
LC call number
Q175
LC item number
.K468 2015eb
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/subjectName
  • Science
  • Visualization
  • Digital computer simulation
  • Computer graphics
  • Computer modelling and simulation
  • SCIENCE / Physics / Mathematical & Computational
Target audience
adult
Label
3D scientific visualization with Blender(R), Brian R. Kent, (electronic book)
Instantiates
Publication
Note
  • "Version: 20150301"--Title page verso
  • "A Morgan & Claypool publication as part of IOP Concise Physics"--Title page verso
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type MARC source
rdacontent
Contents
  • Preface -- Acknowledgments -- Author biography -- Introduction -- Visualization in the sciences -- What is Blender? -- Rendering engines -- Community support -- Types of data visualization in the sciences
  • The interface and windowing set-up -- Interface introduction -- Windowing set-up for Python -- Data types and Python modules -- Python libraries
  • Meshes, models and textures -- Structure of 3D mesh objects -- 2D materials and textures -- -- 3D materials and textures
  • Lighting -- Lighting and color selection in Blender
  • Animation -- Keyframes -- Frame rates and rendering output -- Node compositing
  • Point of view : camera control -- Projection differences : a matter of perspective -- Camera keyframes
  • Python scripting -- Scripting in Blender
  • Projects and 3D examples -- 3D scatter plot -- N-body simulation -- Magnetic fields -- Lagrangian equilibrium and zero-velocity curves -- Geophysics : planetary surface mapping -- Volumetric rendering and data cubes -- Physics module and rigid body dynamics -- Appendix A. Blender keyboard shortcuts
Control code
9781627056120
Dimensions
unknown
Extent
1 online resource (various pagings)
File format
multiple file formats
Form of item
online
Isbn
9781627056113
Media category
electronic
Media MARC source
isbdmedia
Other control number
10.1088/978-1-6270-5612-0
Other physical details
illustrations (some color).
Reformatting quality
access
Specific material designation
remote
System details
System requirements: Adobe Acrobat Reader
Label
3D scientific visualization with Blender(R), Brian R. Kent, (electronic book)
Publication
Note
  • "Version: 20150301"--Title page verso
  • "A Morgan & Claypool publication as part of IOP Concise Physics"--Title page verso
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type MARC source
rdacontent
Contents
  • Preface -- Acknowledgments -- Author biography -- Introduction -- Visualization in the sciences -- What is Blender? -- Rendering engines -- Community support -- Types of data visualization in the sciences
  • The interface and windowing set-up -- Interface introduction -- Windowing set-up for Python -- Data types and Python modules -- Python libraries
  • Meshes, models and textures -- Structure of 3D mesh objects -- 2D materials and textures -- -- 3D materials and textures
  • Lighting -- Lighting and color selection in Blender
  • Animation -- Keyframes -- Frame rates and rendering output -- Node compositing
  • Point of view : camera control -- Projection differences : a matter of perspective -- Camera keyframes
  • Python scripting -- Scripting in Blender
  • Projects and 3D examples -- 3D scatter plot -- N-body simulation -- Magnetic fields -- Lagrangian equilibrium and zero-velocity curves -- Geophysics : planetary surface mapping -- Volumetric rendering and data cubes -- Physics module and rigid body dynamics -- Appendix A. Blender keyboard shortcuts
Control code
9781627056120
Dimensions
unknown
Extent
1 online resource (various pagings)
File format
multiple file formats
Form of item
online
Isbn
9781627056113
Media category
electronic
Media MARC source
isbdmedia
Other control number
10.1088/978-1-6270-5612-0
Other physical details
illustrations (some color).
Reformatting quality
access
Specific material designation
remote
System details
System requirements: Adobe Acrobat Reader

Library Locations

Processing Feedback ...