The Resource Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book)
Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book)
Resource Information
The item Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book) represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Liverpool.This item is available to borrow from 1 library branch.
Resource Information
The item Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book) represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Liverpool.
This item is available to borrow from 1 library branch.
- Summary
- An examination of software practice in Brazil that reveals both the globalization and the localization of software development.Software development would seem to be a quintessential example of today's Internet-enabled "knowledge work"--a global profession not bound by the constraints of geography. In Coding Places, Yuri Takhteyev looks at the work of software developers who inhabit two contexts: a geographical area--in this case, greater Rio de Janeiro--and a "world of practice," a global system of activities linked by shared meanings and joint practice. The work of the Brazilian developers, Takhteyev discovers, reveals a paradox of the world of software: it is both diffuse and sharply centralized. The world of software revolves around a handful of places--in particular, the San Francisco Bay area--that exercise substantial control over both the material and cultural elements of software production. Takhteyev shows how in this context Brazilian software developers work to find their place in the world of software and to bring its benefits to their city.Takhteyev's study closely examines Lua, an open source programming language developed in Rio but used in such internationally popular products as World of Warcraft and Angry Birds. He shows that Lua had to be separated from its local origins on the periphery in order to achieve success abroad. The developers, Portuguese speakers, used English in much of their work on Lua. By bringing to light the work that peripheral practitioners must do to give software its seeming universality, Takhteyev offers a revealing perspective on the not-so-flat world of globalization
- Language
- eng
- Extent
- 1 online resource (xi, 257 p.)
- Contents
-
- 4.
- Software Brasiliero
- 5.
- Downtown professionals
- 6.
- Porting Lua
- 7.
- Fast and patriotic
- 8.
- Dreams of a culture farmer
- 0.
- 9.
- Conclusion
- The wrong place
- 1.
- Global worlds of practice
- 2.
- The global tongue
- 3.
- Nerds from the Baixada and other places
- Isbn
- 9780262305594
- Label
- Coding places : software practice in a South American city
- Title
- Coding places
- Title remainder
- software practice in a South American city
- Statement of responsibility
- Yuri Takhteyev
- Language
- eng
- Summary
- An examination of software practice in Brazil that reveals both the globalization and the localization of software development.Software development would seem to be a quintessential example of today's Internet-enabled "knowledge work"--a global profession not bound by the constraints of geography. In Coding Places, Yuri Takhteyev looks at the work of software developers who inhabit two contexts: a geographical area--in this case, greater Rio de Janeiro--and a "world of practice," a global system of activities linked by shared meanings and joint practice. The work of the Brazilian developers, Takhteyev discovers, reveals a paradox of the world of software: it is both diffuse and sharply centralized. The world of software revolves around a handful of places--in particular, the San Francisco Bay area--that exercise substantial control over both the material and cultural elements of software production. Takhteyev shows how in this context Brazilian software developers work to find their place in the world of software and to bring its benefits to their city.Takhteyev's study closely examines Lua, an open source programming language developed in Rio but used in such internationally popular products as World of Warcraft and Angry Birds. He shows that Lua had to be separated from its local origins on the periphery in order to achieve success abroad. The developers, Portuguese speakers, used English in much of their work on Lua. By bringing to light the work that peripheral practitioners must do to give software its seeming universality, Takhteyev offers a revealing perspective on the not-so-flat world of globalization
- Cataloging source
- IEEEE
- http://library.link/vocab/creatorDate
- 1976-
- http://library.link/vocab/creatorName
- Takhteyev, Yuri
- Dewey number
- 005.100981
- Illustrations
- maps
- Index
- index present
- LC call number
- QA76.76.D47
- LC item number
- T345 2012eb
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- Series statement
- Acting with technology
- http://library.link/vocab/subjectName
-
- Computer software
- Lua (Computer program language)
- Computer programming
- Globalization
- Label
- Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book)
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- 4.
- Software Brasiliero
- 5.
- Downtown professionals
- 6.
- Porting Lua
- 7.
- Fast and patriotic
- 8.
- Dreams of a culture farmer
- 0.
- 9.
- Conclusion
- The wrong place
- 1.
- Global worlds of practice
- 2.
- The global tongue
- 3.
- Nerds from the Baixada and other places
- Control code
- IEEEMIT827013514
- Dimensions
- unknown
- Extent
- 1 online resource (xi, 257 p.)
- File format
- unknown
- Form of item
- online
- Isbn
- 9780262305594
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- maps.
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Reproduction note
- Electronic resource.
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- ocn827013514
- Label
- Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book)
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- 4.
- Software Brasiliero
- 5.
- Downtown professionals
- 6.
- Porting Lua
- 7.
- Fast and patriotic
- 8.
- Dreams of a culture farmer
- 0.
- 9.
- Conclusion
- The wrong place
- 1.
- Global worlds of practice
- 2.
- The global tongue
- 3.
- Nerds from the Baixada and other places
- Control code
- IEEEMIT827013514
- Dimensions
- unknown
- Extent
- 1 online resource (xi, 257 p.)
- File format
- unknown
- Form of item
- online
- Isbn
- 9780262305594
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- maps.
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Reproduction note
- Electronic resource.
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- ocn827013514
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/portal/Coding-places--software-practice-in-a-South/uoiInpY2_ns/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/portal/Coding-places--software-practice-in-a-South/uoiInpY2_ns/">Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">University of Liverpool</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/portal/Coding-places--software-practice-in-a-South/uoiInpY2_ns/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/portal/Coding-places--software-practice-in-a-South/uoiInpY2_ns/">Coding places : software practice in a South American city, Yuri Takhteyev, (electronic book)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">University of Liverpool</a></span></span></span></span></div>