Coverart for item
The Resource Computer games as a sociocultural phenomenon : games without frontiers, war without tears, edited by Andreas Jahn-Sudmann and Ralf Stockmann, (electronic book)

Computer games as a sociocultural phenomenon : games without frontiers, war without tears, edited by Andreas Jahn-Sudmann and Ralf Stockmann, (electronic book)

Label
Computer games as a sociocultural phenomenon : games without frontiers, war without tears
Title
Computer games as a sociocultural phenomenon
Title remainder
games without frontiers, war without tears
Statement of responsibility
edited by Andreas Jahn-Sudmann and Ralf Stockmann
Contributor
Subject
Language
eng
Member of
Cataloging source
NhCcYBP
Dewey number
306.4/87
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorDate
  • 1974-
  • 1973-
http://library.link/vocab/relatedWorkOrContributorName
  • Jahn-Sudmann, Andreas
  • Stockmann, Ralf
  • EBSCOhost
http://library.link/vocab/subjectName
  • Computer games
  • Video games
Label
Computer games as a sociocultural phenomenon : games without frontiers, war without tears, edited by Andreas Jahn-Sudmann and Ralf Stockmann, (electronic book)
Instantiates
Publication
Bibliography note
Includes bibliographical references (pages 211-225) and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • There and back again : reuse, signifiers, and consistency in created game spaces
  • Peter Berger
  • Another bricolage in the wall : Deleuze and teenage alienation
  • Jeffrey P. Cain
  • Programming violence : language and the making of interactive media
  • Claudia Herbst
  • Impotence and agency : computer games as a post-9/11 battlefield
  • Henry Lowood
  • S(t)imulating war : from early films to military games
  • Daphnée Rentfrow
  • The aesthetic vocabulary of video games
  • Player in fabula : ethics of interaction as semiotic negotiation between authorship and readership
  • Massimo Maietti
  • "Moral management" : dealing with moral concerns to maintain enjoyment of violent video games
  • Christoph Klimmt [and others]
  • Beyond good and evil : the inhuman ethics of Redemption and Bloodlines
  • Will Slocombe
  • Preconscious apocalypse : the failure of capitalism in computer games
  • Sven O. Cavalcanti
  • Borders and bodies in City of heroes : (re)imaging American identity post-9/11
  • Nowell Marshall
  • Joost van Dreunen
  • Anti-PC games : exploring articulations of the politically incorrect in GTA San Andreas
  • Andreas Jahn-Sudmann and Ralf Stockmann
  • Strip, shift, impose, recycle, overload, spill, breakout, abuse : artists' (mis- )appropriations of shooter games
  • Maia Engeli
  • Presence-play : the hauntology of the computer game
  • Dean Lockwood and Tony Richards
  • Negotiating online computer games in East Asia : manufacturing Asian MMORPGs and marketing "Asianness"
  • Dean Chan
  • Teenage girls "play house" : the cyber drama of The Sims
  • Lynda Dyson
  • Can games get real? : a closer look at "documentary" digital games
  • Ian Bogost and Cindy Poremba
  • Emotional design of computer games and fiction films
  • Doris C. Rusch
  • "Applied game theory" : innovation, diversity, experimentation in contemporary game design
  • Henry Jenkins and Kurt Squire
Control code
99985558500
Dimensions
unknown
Extent
1 online resource (xix, 229 pages.) :
Form of item
online
Isbn
9780230583306
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
99819855160
Reproduction note
Electronic reproduction.
Specific material designation
remote
Label
Computer games as a sociocultural phenomenon : games without frontiers, war without tears, edited by Andreas Jahn-Sudmann and Ralf Stockmann, (electronic book)
Publication
Bibliography note
Includes bibliographical references (pages 211-225) and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • There and back again : reuse, signifiers, and consistency in created game spaces
  • Peter Berger
  • Another bricolage in the wall : Deleuze and teenage alienation
  • Jeffrey P. Cain
  • Programming violence : language and the making of interactive media
  • Claudia Herbst
  • Impotence and agency : computer games as a post-9/11 battlefield
  • Henry Lowood
  • S(t)imulating war : from early films to military games
  • Daphnée Rentfrow
  • The aesthetic vocabulary of video games
  • Player in fabula : ethics of interaction as semiotic negotiation between authorship and readership
  • Massimo Maietti
  • "Moral management" : dealing with moral concerns to maintain enjoyment of violent video games
  • Christoph Klimmt [and others]
  • Beyond good and evil : the inhuman ethics of Redemption and Bloodlines
  • Will Slocombe
  • Preconscious apocalypse : the failure of capitalism in computer games
  • Sven O. Cavalcanti
  • Borders and bodies in City of heroes : (re)imaging American identity post-9/11
  • Nowell Marshall
  • Joost van Dreunen
  • Anti-PC games : exploring articulations of the politically incorrect in GTA San Andreas
  • Andreas Jahn-Sudmann and Ralf Stockmann
  • Strip, shift, impose, recycle, overload, spill, breakout, abuse : artists' (mis- )appropriations of shooter games
  • Maia Engeli
  • Presence-play : the hauntology of the computer game
  • Dean Lockwood and Tony Richards
  • Negotiating online computer games in East Asia : manufacturing Asian MMORPGs and marketing "Asianness"
  • Dean Chan
  • Teenage girls "play house" : the cyber drama of The Sims
  • Lynda Dyson
  • Can games get real? : a closer look at "documentary" digital games
  • Ian Bogost and Cindy Poremba
  • Emotional design of computer games and fiction films
  • Doris C. Rusch
  • "Applied game theory" : innovation, diversity, experimentation in contemporary game design
  • Henry Jenkins and Kurt Squire
Control code
99985558500
Dimensions
unknown
Extent
1 online resource (xix, 229 pages.) :
Form of item
online
Isbn
9780230583306
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
99819855160
Reproduction note
Electronic reproduction.
Specific material designation
remote

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