Coverart for item
The Resource Design, user experience, and usability : application domains : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part III, Aaron Marcus, Wentao Wang (eds.)

Design, user experience, and usability : application domains : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part III, Aaron Marcus, Wentao Wang (eds.)

Label
Design, user experience, and usability : application domains : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part III
Title
Design, user experience, and usability
Title remainder
application domains : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings
Title number
Part III
Statement of responsibility
Aaron Marcus, Wentao Wang (eds.)
Title variation
  • DUXU 2019
  • HCII 2019
Creator
Contributor
Editor
Subject
Genre
Language
eng
Summary
The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies. --
Member of
Assigning source
Provided by publisher
Cataloging source
DKU
Dewey number
005.437
Illustrations
illustrations
Index
index present
LC call number
  • QA76.9.U83
  • QA76.9.H85
Literary form
non fiction
http://bibfra.me/vocab/lite/meetingDate
2019
http://bibfra.me/vocab/lite/meetingName
DUXU (Conference)
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorDate
  • 1943-
  • 2019
http://library.link/vocab/relatedWorkOrContributorName
  • Marcus, Aaron
  • Wang, Wentao
  • International Conference on Human-Computer Interaction
Series statement
  • Lecture notes in computer science
  • LNCS sublibrary, SL 3, Information Systems and Applications, incl. Internet/Web, and HCI
Series volume
11585
http://library.link/vocab/subjectName
  • User-centered system design
  • Human-computer interaction
Label
Design, user experience, and usability : application domains : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part III, Aaron Marcus, Wentao Wang (eds.)
Instantiates
Publication
Copyright
Note
International conference proceedings
Antecedent source
mixed
Bibliography note
Includes bibliographical references and author index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
not applicable
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • DUXU for automated driving, transport, sustainability and smart cities -- DUXU for cultural heritage -- DUXU for well-being -- DUXU for learning
  • Research on design model of human-machine interface of automatic driving takeover system based on user experience
  • Lijun Jiang, Xiu Wang, Zhelin Li, and Yu Zhang
  • A study of Lingnan Garden's adaptability to hot and humid climate
  • Mingjie Liang and Li Li
  • Extracting contour shape of passenger car form in front view based on form similarity judgement by young Chinese consumers
  • Chunrong Liu and Qing Xu
  • Based on usability experience-enhanced potential community transportation design study in China : a case of kindergarten bus stop design
  • Zhen Liu and Wang Kin Ng
  • Transition to automated : the interaction of activating the in-vehicle automated driving system
  • Weiyi Ning, Xuning Wang, and Yingzhu Qian
  • [I].
  • Usability experiment of waste materials in pulp design
  • Yan Wang, Xuanxuan Zhou, Zhenan Li, and Feiran Zhu
  • A method to automatic measuring riding comfort of autonomous vehicles : based on passenger subjective rating and vehicle parameters
  • Ya Wang, Qiuyu Zhang, Lizhi Zhang, and Yunyan Hu
  • DUXU for automated driving, transport, sustainability and smart cities:
  • Designing the way we move : from navigating the users to users of navigation devices
  • Carlos Alberto Barbosa
  • Study on the usability of residential buildings in traditional villages in Southern China from a perspective of human settlements
  • Yali Chen, Jiongjiong Yuan, and Qi Lu
  • A literature review of the research on interaction mode of self-driving cars
  • Zhongshi Hu, Xin Xin, Wanting Xu, Yuwei Sun, Zhenyu Jiang, Xiangyu Wang, Yishan Liu, Siyao Lu, and Min Zhao
  • A study on the user interaction information system design of a city park planning
  • Xuchao Wu and Qing Fang
  • A literature review of the research on take-over situations in autonomous driving
  • Xin Xin, Min Zhao, Moli Zhou, Siyao Lu, Yishan Liu, Daisong Guan, Qianyi Wang, and Yuezhou Zhang
  • Research on interactive strategy for boosting novice drivers' confidence based on internet of vehicles
  • Yan-cong Zhu and Di Zhu
  • Design of a contextual digital wayfinding environment
  • Isabel Morais, Manuel Condado, Ryan Quinn, Sahil Patel, Patricia Morreale, Ed Johnston, and Elizabeth Hyde
  • Gamification in local intangible cultural heritage museums for children : a case design
  • Yuchen Weng, Tao Shen, Sihuang Chen, and Bing Xiao
  • Investigation on the current status of Qingdao's Li House and countermeasures for the reconstruction of Li House Area for service design
  • Wei Xiong, Yun Yang, and Xiaoqing Yu
  • Reflection on museum service design based on a UX foundation course
  • Di Zhu, Wei Liu, and Yaru Lv
  • [II].
  • DUXU for cultural heritage:
  • From the museum-temple to the museum-interface : a case study of the virtual museum Paço Das Artes
  • Priscila Arantes
  • Gamified participatory museum experience for future museums
  • Hao He, Ziyang Li, Xiandong Cheng, and Jianjun Wu
  • Design and research of museum matching digital application based on exhibition content and user demand
  • Dai Luo, Xiangcheng Wei, and Le Chang
  • A prototype system for saving and representing personal moments
  • Fei Jiang
  • The potential role of digital nudging in the digital transformation of the healthcare industry
  • Christian Meske, Ireti Amojo, Akira-Sebastian Poncette, and Felix Balzer
  • Development and usability evaluation of a nutrition and lifestyle guidance application for people living with and beyond cancer
  • Gareth Veale, Huseyin Dogan, and Jane Murphy
  • An interaction design approach of fitness app
  • Jun-Qi Wang, Jing-chen Cong, Zhi-yuan Zheng, Yang Meng, and Chao Liu
  • Design of an anti-domestic violence product based on emotion regulation
  • Yinxiao Yan and Xuyang Liu
  • [III].
  • The potential impact of depression user spatial experience on emotional management : a case of high school in Greater Bay Area, China
  • Chang Yang and Zhen Liu
  • Intelligent service system design of food therapy experience into chronic disease
  • Yan Zhang, Jun Wu, Chen Xu, and Ming Zhou
  • DUXU for well-being:
  • Research on the furniture design criteria for children's psychological development in home environment
  • Linong Dai and Boming Xu
  • "Thanks for writing, but I'm not interested" : a qualitative analysis of men's experiences of online dating
  • Chris Fullwood, Emma Boultwood, and Darren Chadwick
  • Gamification of a stress management app : results of a user study
  • Alexandra Hoffmann, Corinna A. Faust-Christmann, Gregor Zolynski, and Gabriele Bleser
  • The application of student participation in the design of virtual reality educational products
  • Ziyang Li, Xiandong Cheng, Limin Wang, Hao He, and Bin Liang
  • Design and application of university intelligent learning environment centered on improving user experience
  • Guang Liu, Zejiang Liu, Fang Lu, Qinmei Ye, and Zhen Liu
  • Universal quadrant model (UQM) : enhancing usability of a collaborative cloud tool for sharing best practices among novice users
  • Justus N. Nyagwencha and Cheryl D. Seals
  • Interaction testing on using an e-book authoring tool : a case study of the SaiteBooker (UNA-SUS/UFMA, Brazil)
  • Carla G. Spinillo, Edilson T. S. Reis, Ana Emília F. de Oliveira, Dilson Rabelo Júnior, Camila S. de C. e Lima, and Katherine M. de Assis
  • Digital vs hard copy? A preliminary study on reading style in children using touch screen and paper books
  • Maria Uther, Kirsty Ross, Jordan Randell, and Rachel Pye
  • [IV].
  • Design for teaching surroundings based on human-computer interaction techniques
  • Feng Wei
  • Research on the influence of situational teaching mode on online learning experience
  • Yimeng Xu and Linong Dai
  • Designing an artificial intelligence platform to assist undergraduate in art and design to develop a personal learning plan
  • DanDan Yu, MuRong Ding, WenJing Li, Limin Wang, and Bin Liang
  • DUXU for learning:
  • Improving mobile news reading experience for Chinese users : a user interview and eye tracking study
  • Chenyi He, Nan Chen, Minjuan Zhou, Hui Li, Kecheng Chen, and Daisong Guan
  • Research on Chinese traditional handicraft education expansion model based on STEAM
  • Yi Ji, Yutong Liu, Xiaohong Sun, Peng Tan, Tieming Fu, and Kaiping Feng
  • Application experience of human-computer interaction in educational management at colleges and universities
  • Tongtong Li
Control code
on1112361435
Dimensions
unknown
Extent
1 online resource (xx, 540 pages)
File format
multiple file formats
Form of item
online
Isbn
9783030235383
Level of compression
uncompressed
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/978-3-030-23538-3
Other physical details
illustrations.
Quality assurance targets
absent
Reformatting quality
access
Specific material designation
remote
System control number
(OCoLC)1112361435
Label
Design, user experience, and usability : application domains : 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part III, Aaron Marcus, Wentao Wang (eds.)
Publication
Copyright
Note
International conference proceedings
Antecedent source
mixed
Bibliography note
Includes bibliographical references and author index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
not applicable
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • DUXU for automated driving, transport, sustainability and smart cities -- DUXU for cultural heritage -- DUXU for well-being -- DUXU for learning
  • Research on design model of human-machine interface of automatic driving takeover system based on user experience
  • Lijun Jiang, Xiu Wang, Zhelin Li, and Yu Zhang
  • A study of Lingnan Garden's adaptability to hot and humid climate
  • Mingjie Liang and Li Li
  • Extracting contour shape of passenger car form in front view based on form similarity judgement by young Chinese consumers
  • Chunrong Liu and Qing Xu
  • Based on usability experience-enhanced potential community transportation design study in China : a case of kindergarten bus stop design
  • Zhen Liu and Wang Kin Ng
  • Transition to automated : the interaction of activating the in-vehicle automated driving system
  • Weiyi Ning, Xuning Wang, and Yingzhu Qian
  • [I].
  • Usability experiment of waste materials in pulp design
  • Yan Wang, Xuanxuan Zhou, Zhenan Li, and Feiran Zhu
  • A method to automatic measuring riding comfort of autonomous vehicles : based on passenger subjective rating and vehicle parameters
  • Ya Wang, Qiuyu Zhang, Lizhi Zhang, and Yunyan Hu
  • DUXU for automated driving, transport, sustainability and smart cities:
  • Designing the way we move : from navigating the users to users of navigation devices
  • Carlos Alberto Barbosa
  • Study on the usability of residential buildings in traditional villages in Southern China from a perspective of human settlements
  • Yali Chen, Jiongjiong Yuan, and Qi Lu
  • A literature review of the research on interaction mode of self-driving cars
  • Zhongshi Hu, Xin Xin, Wanting Xu, Yuwei Sun, Zhenyu Jiang, Xiangyu Wang, Yishan Liu, Siyao Lu, and Min Zhao
  • A study on the user interaction information system design of a city park planning
  • Xuchao Wu and Qing Fang
  • A literature review of the research on take-over situations in autonomous driving
  • Xin Xin, Min Zhao, Moli Zhou, Siyao Lu, Yishan Liu, Daisong Guan, Qianyi Wang, and Yuezhou Zhang
  • Research on interactive strategy for boosting novice drivers' confidence based on internet of vehicles
  • Yan-cong Zhu and Di Zhu
  • Design of a contextual digital wayfinding environment
  • Isabel Morais, Manuel Condado, Ryan Quinn, Sahil Patel, Patricia Morreale, Ed Johnston, and Elizabeth Hyde
  • Gamification in local intangible cultural heritage museums for children : a case design
  • Yuchen Weng, Tao Shen, Sihuang Chen, and Bing Xiao
  • Investigation on the current status of Qingdao's Li House and countermeasures for the reconstruction of Li House Area for service design
  • Wei Xiong, Yun Yang, and Xiaoqing Yu
  • Reflection on museum service design based on a UX foundation course
  • Di Zhu, Wei Liu, and Yaru Lv
  • [II].
  • DUXU for cultural heritage:
  • From the museum-temple to the museum-interface : a case study of the virtual museum Paço Das Artes
  • Priscila Arantes
  • Gamified participatory museum experience for future museums
  • Hao He, Ziyang Li, Xiandong Cheng, and Jianjun Wu
  • Design and research of museum matching digital application based on exhibition content and user demand
  • Dai Luo, Xiangcheng Wei, and Le Chang
  • A prototype system for saving and representing personal moments
  • Fei Jiang
  • The potential role of digital nudging in the digital transformation of the healthcare industry
  • Christian Meske, Ireti Amojo, Akira-Sebastian Poncette, and Felix Balzer
  • Development and usability evaluation of a nutrition and lifestyle guidance application for people living with and beyond cancer
  • Gareth Veale, Huseyin Dogan, and Jane Murphy
  • An interaction design approach of fitness app
  • Jun-Qi Wang, Jing-chen Cong, Zhi-yuan Zheng, Yang Meng, and Chao Liu
  • Design of an anti-domestic violence product based on emotion regulation
  • Yinxiao Yan and Xuyang Liu
  • [III].
  • The potential impact of depression user spatial experience on emotional management : a case of high school in Greater Bay Area, China
  • Chang Yang and Zhen Liu
  • Intelligent service system design of food therapy experience into chronic disease
  • Yan Zhang, Jun Wu, Chen Xu, and Ming Zhou
  • DUXU for well-being:
  • Research on the furniture design criteria for children's psychological development in home environment
  • Linong Dai and Boming Xu
  • "Thanks for writing, but I'm not interested" : a qualitative analysis of men's experiences of online dating
  • Chris Fullwood, Emma Boultwood, and Darren Chadwick
  • Gamification of a stress management app : results of a user study
  • Alexandra Hoffmann, Corinna A. Faust-Christmann, Gregor Zolynski, and Gabriele Bleser
  • The application of student participation in the design of virtual reality educational products
  • Ziyang Li, Xiandong Cheng, Limin Wang, Hao He, and Bin Liang
  • Design and application of university intelligent learning environment centered on improving user experience
  • Guang Liu, Zejiang Liu, Fang Lu, Qinmei Ye, and Zhen Liu
  • Universal quadrant model (UQM) : enhancing usability of a collaborative cloud tool for sharing best practices among novice users
  • Justus N. Nyagwencha and Cheryl D. Seals
  • Interaction testing on using an e-book authoring tool : a case study of the SaiteBooker (UNA-SUS/UFMA, Brazil)
  • Carla G. Spinillo, Edilson T. S. Reis, Ana Emília F. de Oliveira, Dilson Rabelo Júnior, Camila S. de C. e Lima, and Katherine M. de Assis
  • Digital vs hard copy? A preliminary study on reading style in children using touch screen and paper books
  • Maria Uther, Kirsty Ross, Jordan Randell, and Rachel Pye
  • [IV].
  • Design for teaching surroundings based on human-computer interaction techniques
  • Feng Wei
  • Research on the influence of situational teaching mode on online learning experience
  • Yimeng Xu and Linong Dai
  • Designing an artificial intelligence platform to assist undergraduate in art and design to develop a personal learning plan
  • DanDan Yu, MuRong Ding, WenJing Li, Limin Wang, and Bin Liang
  • DUXU for learning:
  • Improving mobile news reading experience for Chinese users : a user interview and eye tracking study
  • Chenyi He, Nan Chen, Minjuan Zhou, Hui Li, Kecheng Chen, and Daisong Guan
  • Research on Chinese traditional handicraft education expansion model based on STEAM
  • Yi Ji, Yutong Liu, Xiaohong Sun, Peng Tan, Tieming Fu, and Kaiping Feng
  • Application experience of human-computer interaction in educational management at colleges and universities
  • Tongtong Li
Control code
on1112361435
Dimensions
unknown
Extent
1 online resource (xx, 540 pages)
File format
multiple file formats
Form of item
online
Isbn
9783030235383
Level of compression
uncompressed
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/978-3-030-23538-3
Other physical details
illustrations.
Quality assurance targets
absent
Reformatting quality
access
Specific material designation
remote
System control number
(OCoLC)1112361435

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