The Resource Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman
Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman
Resource Information
The item Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Liverpool.This item is available to borrow from 1 library branch.
Resource Information
The item Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Liverpool.
This item is available to borrow from 1 library branch.
- Language
- eng
- Extent
- xii, 290 pages
- Contents
-
- Part One. Digital games as history
- Introduction
- Interacting with digital games as history
- Part Two. Digital games as historical representations
- Simulation styles and epistemologies
- Time and space
- Narrative in games : categorising for analysis
- Historical narrative in digital games
- Part Three. Digital games as systems for historying
- Affording heritage experiences, reenactment and narrative historying
- Digital games as historical reenactment
- Digital games as (counterfactual) narrative historying
- Part Four. Digital games as a historical form
- Conclusions
- Isbn
- 9781138841628
- Label
- Digital games as history : how videogames represent the past and offer access to historical practice
- Title
- Digital games as history
- Title remainder
- how videogames represent the past and offer access to historical practice
- Statement of responsibility
- Adam Chapman
- Language
- eng
- Cataloging source
- DLC
- http://library.link/vocab/creatorDate
- 1984-
- http://library.link/vocab/creatorName
- Chapman, Adam
- Illustrations
- illustrations
- Index
- index present
- Literary form
- non fiction
- Nature of contents
- bibliography
- http://library.link/vocab/subjectName
-
- History
- History
- History
- History
- Historical reenactments
- Video games
- Video games
- Video games
- Label
- Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- volume
- Carrier category code
-
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Part One. Digital games as history -- Introduction -- Interacting with digital games as history -- Part Two. Digital games as historical representations -- Simulation styles and epistemologies -- Time and space -- Narrative in games : categorising for analysis -- Historical narrative in digital games -- Part Three. Digital games as systems for historying -- Affording heritage experiences, reenactment and narrative historying -- Digital games as historical reenactment -- Digital games as (counterfactual) narrative historying -- Part Four. Digital games as a historical form -- Conclusions
- Control code
- 032434728
- Dimensions
- 24 cm.
- Extent
- xii, 290 pages
- Isbn
- 9781138841628
- Lccn
- 2016000859
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
-
- n
- Other physical details
- illustrations
- Label
- Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- volume
- Carrier category code
-
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Part One. Digital games as history -- Introduction -- Interacting with digital games as history -- Part Two. Digital games as historical representations -- Simulation styles and epistemologies -- Time and space -- Narrative in games : categorising for analysis -- Historical narrative in digital games -- Part Three. Digital games as systems for historying -- Affording heritage experiences, reenactment and narrative historying -- Digital games as historical reenactment -- Digital games as (counterfactual) narrative historying -- Part Four. Digital games as a historical form -- Conclusions
- Control code
- 032434728
- Dimensions
- 24 cm.
- Extent
- xii, 290 pages
- Isbn
- 9781138841628
- Lccn
- 2016000859
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
-
- n
- Other physical details
- illustrations
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/portal/Digital-games-as-history--how-videogames/4Iqk7Ck_9hw/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/portal/Digital-games-as-history--how-videogames/4Iqk7Ck_9hw/">Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">University of Liverpool</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/portal/Digital-games-as-history--how-videogames/4Iqk7Ck_9hw/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/portal/Digital-games-as-history--how-videogames/4Iqk7Ck_9hw/">Digital games as history : how videogames represent the past and offer access to historical practice, Adam Chapman</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">University of Liverpool</a></span></span></span></span></div>