Coverart for item
The Resource Guide to 3D vision computation : geometric analysis and implementation, Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa

Guide to 3D vision computation : geometric analysis and implementation, Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa

Label
Guide to 3D vision computation : geometric analysis and implementation
Title
Guide to 3D vision computation
Title remainder
geometric analysis and implementation
Statement of responsibility
Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa
Creator
Contributor
Author
Subject
Language
eng
Summary
This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Topics and features: Reviews the fundamental algorithms underlying computer vision, and their implementation Describes the latest techniques for 3D reconstruction from multiple images Summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems Offers examples of experimental results, enabling the reader to get a feeling of what can be done using each procedure Presents derivations and justifications as problems at the end of each chapter, with solutions supplied at the end of the book Explains the historical background for each topic in the supplemental notes at the end of each chapter Provides additional material at an associated website, include sample code for typical procedures to help readers implement the algorithms described in the book This accessible work will be of great value to students on introductory computer vision courses. Serving as both as a practical programming guidebook and a useful reference on mathematics for computer vision, it is suitable for practitioners seeking to implement computer vision algorithms as well as for theoreticians wishing to know the underlying mathematical detail
Member of
Cataloging source
DKDLA
http://library.link/vocab/creatorName
Kanatani, Kenichi
Dewey number
  • 006.6
  • 006.37
Illustrations
illustrations
Index
no index present
LC call number
TA1634
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorName
  • Sugaya, Yasuyuki
  • Kanazawa, Yasushi
Series statement
Advances in Computer Vision and Pattern Recognition,
http://library.link/vocab/subjectName
  • Computer vision
  • Computer science
  • Image processing
  • Image Processing and Computer Vision
  • Computer Science
  • Image Processing and Computer Vision
Label
Guide to 3D vision computation : geometric analysis and implementation, Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa
Instantiates
Publication
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Part I: Fundamental Algorithms for Computer Vision -- Ellipse Fitting -- Fundamental Matrix Computation -- Triangulation -- 3D Reconstruction from Two Views -- Homography Computation -- Planar Triangulation -- 3D Reconstruction of a Plane -- Ellipse Analysis and 3D Computation of Circles -- Part II: Multiview 3D Reconstruction -- Multiview Triangulation -- Bundle Adjustment -- Self-calibration of Affine Cameras -- Self-calibration of Perspective Cameras -- Part III: Mathematical Foundation of Geometric Estimation -- Accuracy of Geometric Estimation -- Maximum Likelihood and Geometric Estimation -- Theoretical Accuracy Limit -- Solutions
Extent
1 online resource (xi, 321 pages)
Form of item
online
Isbn
9783319484938
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
10.1007/978-3-319-48493-8
Other physical details
illustrations (some color)
Specific material designation
remote
System control number
ocn968301464
Label
Guide to 3D vision computation : geometric analysis and implementation, Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa
Publication
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Part I: Fundamental Algorithms for Computer Vision -- Ellipse Fitting -- Fundamental Matrix Computation -- Triangulation -- 3D Reconstruction from Two Views -- Homography Computation -- Planar Triangulation -- 3D Reconstruction of a Plane -- Ellipse Analysis and 3D Computation of Circles -- Part II: Multiview 3D Reconstruction -- Multiview Triangulation -- Bundle Adjustment -- Self-calibration of Affine Cameras -- Self-calibration of Perspective Cameras -- Part III: Mathematical Foundation of Geometric Estimation -- Accuracy of Geometric Estimation -- Maximum Likelihood and Geometric Estimation -- Theoretical Accuracy Limit -- Solutions
Extent
1 online resource (xi, 321 pages)
Form of item
online
Isbn
9783319484938
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
10.1007/978-3-319-48493-8
Other physical details
illustrations (some color)
Specific material designation
remote
System control number
ocn968301464

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