Coverart for item
The Resource Retrogame archeology : exploring old computer games, John Aycock, (electronic book)

Retrogame archeology : exploring old computer games, John Aycock, (electronic book)

Label
Retrogame archeology : exploring old computer games
Title
Retrogame archeology
Title remainder
exploring old computer games
Statement of responsibility
John Aycock
Creator
Author
Subject
Language
eng
Summary
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities"--Provided by publisher
Member of
Cataloging source
N$T
http://library.link/vocab/creatorDate
1970-
http://library.link/vocab/creatorName
Aycock, John Daniel
Dewey number
791.8
Illustrations
illustrations
Index
index present
LC call number
GV1469.15
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/subjectName
  • Computer games
  • Computer games
Label
Retrogame archeology : exploring old computer games, John Aycock, (electronic book)
Instantiates
Publication
Copyright
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Memory Management -- Slow, Wildly Incompatible I/O -- Interpreters -- Data Compression -- Procedural Content Generation -- Protection -- Obfuscation and Optimization -- Endgame
Control code
SPR949365283
Dimensions
unknown
Extent
1 online resource (xix, 222 pages)
File format
unknown
Form of item
online
Isbn
9783319300047
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations (some color)
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
Label
Retrogame archeology : exploring old computer games, John Aycock, (electronic book)
Publication
Copyright
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Memory Management -- Slow, Wildly Incompatible I/O -- Interpreters -- Data Compression -- Procedural Content Generation -- Protection -- Obfuscation and Optimization -- Endgame
Control code
SPR949365283
Dimensions
unknown
Extent
1 online resource (xix, 222 pages)
File format
unknown
Form of item
online
Isbn
9783319300047
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations (some color)
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote

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