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The Resource Serious games and edutainment applications, Volume II, Minhua Ma, Andreas Oikonomou, editors

Serious games and edutainment applications, Volume II, Minhua Ma, Andreas Oikonomou, editors

Label
Serious games and edutainment applications, Volume II
Title
Serious games and edutainment applications
Title number
Volume II
Statement of responsibility
Minhua Ma, Andreas Oikonomou, editors
Contributor
Editor
Subject
Language
eng
Summary
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field.Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area
Member of
Cataloging source
GW5XE
Dewey number
794.8
Illustrations
illustrations
Index
no index present
LC call number
GV1469.15
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorName
  • Ma, Minhua
  • Oikonomou, Andreas
http://library.link/vocab/subjectName
  • Computer games
  • Educational games
Label
Serious games and edutainment applications, Volume II, Minhua Ma, Andreas Oikonomou, editors
Instantiates
Publication
Antecedent source
unknown
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Dimensions
unknown
Extent
1 online resource (xx, 702 pages)
File format
unknown
Form of item
online
Isbn
9783319516431
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
10.1007/978-3-319-51645-5
Other physical details
illustrations (some color)
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
ocn974946291
Label
Serious games and edutainment applications, Volume II, Minhua Ma, Andreas Oikonomou, editors
Publication
Antecedent source
unknown
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Dimensions
unknown
Extent
1 online resource (xx, 702 pages)
File format
unknown
Form of item
online
Isbn
9783319516431
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
10.1007/978-3-319-51645-5
Other physical details
illustrations (some color)
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
ocn974946291

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