Coverart for item
The Resource The wealth of virtual nations : videogame currencies, Adam Crowley, (electronic book)

The wealth of virtual nations : videogame currencies, Adam Crowley, (electronic book)

Label
The wealth of virtual nations : videogame currencies
Title
The wealth of virtual nations
Title remainder
videogame currencies
Statement of responsibility
Adam Crowley
Creator
Author
Subject
Language
eng
Summary
This book considers representations of wealth and the wealthy in videogames. The introduction explores the estrangement of wealth from everyday life in the contemporary west, and argues that videogames have contributed to modern life by dramatizing the economic anxieties of our age — in particular, those anxieties that relate to the Global Great Recession. A review of historical titles reveals that such and related efforts draw in significant ways from the literary tradition of sentimental romance, where wealth and the wealthy have long been associated with notions of the underworld or hell. The relevance of this tradition to contemporary titles is explored through a careful analysis of romantic themes and concerns with significance to acts of exchange. The Wealth of Virtual Nations will appeal to students with an interest in narrative theory, game design, literature, economics, and the humanities. It will also be of interest to the videogame industry.
Member of
Cataloging source
N$T
http://library.link/vocab/creatorName
Crowley, Adam
Dewey number
332.45
Index
index present
LC call number
HG3821
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/subjectName
  • Foreign exchange
  • Video games
Label
The wealth of virtual nations : videogame currencies, Adam Crowley, (electronic book)
Instantiates
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
The Wealth of Virtual Nations; Acknowledgments; Contents; 1 Introduction: Analyzing Wealth in Videogames; 2 Literary Theory for Gamers; 3 The Symbolic Order of Action and Possibility Bearing on Time; 4 Capital and Class Determinations in Videogames; 5 Night World Identity Affirmations; 6 Conclusion: The Wealth of Virtual Nations; Notes; Chapter 1; Chapter 2; Chapter 3; Chapter 4; Chapter 5; Chapter 6; Bibliography; Index
Extent
1 online resource.
Form of item
online
Isbn
9783319532455
Media category
computer
Media MARC source
rdamedia
Media type code
c
System control number
  • ocn981764904
  • (OCoLC)981764904
Label
The wealth of virtual nations : videogame currencies, Adam Crowley, (electronic book)
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
The Wealth of Virtual Nations; Acknowledgments; Contents; 1 Introduction: Analyzing Wealth in Videogames; 2 Literary Theory for Gamers; 3 The Symbolic Order of Action and Possibility Bearing on Time; 4 Capital and Class Determinations in Videogames; 5 Night World Identity Affirmations; 6 Conclusion: The Wealth of Virtual Nations; Notes; Chapter 1; Chapter 2; Chapter 3; Chapter 4; Chapter 5; Chapter 6; Bibliography; Index
Extent
1 online resource.
Form of item
online
Isbn
9783319532455
Media category
computer
Media MARC source
rdamedia
Media type code
c
System control number
  • ocn981764904
  • (OCoLC)981764904

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