Video games -- Social aspects
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The concept Video games -- Social aspects represents the subject, aboutness, idea or notion of resources found in University of Liverpool.
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Video games -- Social aspects
Resource Information
The concept Video games -- Social aspects represents the subject, aboutness, idea or notion of resources found in University of Liverpool.
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- Video games -- Social aspects
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- Agency and media reception : experiencing video games, film, and television
- Augmented Reality Games, I , Understanding the Pokémon GO Phenomenon
- Before the crash : early video game history
- Best before : videogames, supersession and obsolescence
- Best before : videogames, supersession and obsolescence
- Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
- Children, gender, video games : towards a relational approach to multimedia
- Codename revolution : the Nintendo WII platform
- Computer games as a sociocultural phenomenon : games without frontiers, war without tears
- Digital games as history : how videogames represent the past and offer access to historical practice
- Early modernity and video games
- Early modernity and video games
- Emotion in games : theory and praxis
- Ethnographies of the videogame : gender, narrative and praxis
- Game after : a cultural study of video game afterlife
- Game over : gender, race & violence in video games
- Game over : gender, race & violence in video games
- Gameplay mode : war, simulation, and technoculture
- Games of empire : global capitalism and video games
- Games, learning, and society : learning and meaning in the digital age
- Games, learning, and society : learning and meaning in the digital age
- Gaming : essays on algorithmic culture
- Gaming at the edge : sexuality and gender at the margins of gamer culture
- Gaming globally : production, play, and place
- Gaming lives in the twenty-first century : literate connections
- Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture
- Gaming matters : art, science, magic, and the computer game medium
- Gender, masculinity and video gaming : analysing Reddit's r/gaming community
- Guns, grenades, and grunts : first-person shooter games
- Guns, grenades, and grunts : first-person shooter games
- How to do things with videogames
- How to talk about videogames
- Joystick warriors : video games, violence & the culture of militarism
- Light it up : the marine eye for battle in the War of Iraq
- MMOs from the outside in : the massively-multiplayer online role-playing games of psychology, law, government, and real life
- Manettes & pixels : Histoire du jeu vidéo et Retrogaming
- Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames
- Persuasive games : the expressive power of videogames
- Playful identities : the ludification of digital media cultures
- Playful virtual violence : an ethnography of emotional practices in video games
- Playing along : digital games, YouTube, and virtual performance
- Playing along : digital games, YouTube, and virtual performance
- Playing to win : sports, video games, and the culture of play
- Posttraumatic stress disorder, trauma, and history in Metal Gear Solid V
- Replay : the history of video games
- Social exclusion, power and video game play : new research in digital media and technology
- The Routledge companion to video game studies
- The art of videogames
- The ecology of games : connecting youth, games, and learning
- The game culture reader
- The pleasures of computer gaming : essays on cultural history, theory and aesthetics
- The pleasures of computer gaming : essays on cultural history, theory and aesthetics
- The queer games avant-garde : how LBGTQ game makers are reimagining the medium of video games
- This Gaming Life: Travels in Three Cities
- This gaming life : travels in three cities
- Transnational contexts of development history, sociality, and society of play : video games in East Asia
- Utopic dreams and apocalyptic fantasies : critical approaches to researching video game play
- Video game worlds : working at play in the culture of Everquest
- Video gamers
- Video games and storytelling : reading games and playing books
- Video games as culture : considering the role and importance of video games in contemporary society
- Violent games : rules, realism and effect
- Virtual ascendance : video games and the remaking of reality
- Visual digital culture : surface play and spectacle in new media genres
- War Games: Memory
- Women and gaming : the Sims and 21st century learning
- Wordplay and the discourse of video games : analyzing words, design, and play
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/resource/nhh3QFI5vzM/" typeof="CategoryCode http://bibfra.me/vocab/lite/Concept"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/resource/nhh3QFI5vzM/">Video games -- Social aspects</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">University of Liverpool</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/resource/nhh3QFI5vzM/" typeof="CategoryCode http://bibfra.me/vocab/lite/Concept"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/resource/nhh3QFI5vzM/">Video games -- Social aspects</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">University of Liverpool</a></span></span></span></span></div>