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- "Raw data" is an oxymoron
- 10 PRINT CHR$(205.5+RND(1));:GOTO 10
- 2D object detection and recognition : models, algorithms, and networks
- A case for climate engineering
- A century of electrical engineering and computer science at MIT, 1882-1982
- A few good men from Univac
- A first course in turbulence
- A grammatical view of logic programming
- A history of online information services, 1963-1976
- A little Java, a few patterns
- A robot ping-pong player : experiment in real-time intelligent control
- A small matter of programming : perspectives on end user computing
- A social history of engineering
- A vast machine : computer models, climate data, and the politics of global warming
- AI in the 1980s and beyond : an MIT survey
- Access denied : the practice and policy of global Internet filtering
- Accessing and browsing information and communication
- Acting with technology : activity theory and interaction design
- Active solar systems
- Activity-centered design : an ecological approach to designing smart tools and usable systems
- Actors : a model of concurrent computation in distributed systems
- Ada, a life and a legacy
- Adaptation in natural and artificial systems : an introductory analysis with applications to biology, control, and artificial intelligence
- Advanced database techniques
- Advanced mean field methods : theory and practice
- Advanced research in VLSI : proceedings of the fifth MIT conference, March 1988
- Advances in genetic programming, Vol. 2
- Advances in large margin classifiers
- Advances in neural information processing systems 14 : proceedings of the 2001 conference
- Advances in neural information processing systems 19 : proceedings of the 2006 conference
- Advances in object-oriented data modeling
- Advances in the evolutionary synthesis of intelligent agents
- Advancing knowledge and the knowledge economy
- Aesthetic computing
- Algebraic semantics of imperative programs
- Algorithm animation
- Algorithmic program debugging
- Algorithms unlocked
- Aligning modern business processes and legacy systems : a component-based perspective
- Aluminum dreams : the making of light modernity
- Ambient commons : attention in the age of embodied information
- America identified : biometric technology and society
- An aesthesia of networks : conjunctive experience in art and technology
- An introduction to computational learning theory
- Analog VLSI : circuits and principles
- Ant colony optimization
- Applied electronics : a first course in electronics, electron tubes and associated circuits
- Architectural Intelligence : How Designers and Architects Created the Digital Landscape
- Architectural Intelligence:How Designers and Architects Created the Digital Landscape
- Arguments that count : physics, computing, and missile defense, 1949-2012
- Artifacts : an archaeologist's year in Silicon Valley
- Artificial experts : social knowledge and intelligent machines
- Artificial intelligence : the very idea
- Artificial intelligence and learning environments
- Artificial intelligence and molecular biology
- Artificial intelligence in perspective
- Artificial intelligence, Vol. 1, Expert problem solving, natural language understanding, intelligent computer coaches, representation and learning
- Artificial life : an overview
- Artificial life IX : proceedings of the ninth International Conference on the Simulation and Synthesis of Artificial Life
- Artificial life VII : proceedings of the seventh International Conference on Artificial Life
- Artificial minds
- At your service : service-oriented computing from an EU perspective
- At your service : service-oriented computing from an EU perspective
- Atari Age:The Emergence of Video Games in America
- Atari age : the emergence of video games in America
- Attention and performance XIV : synergies in experimental psychology, artificial intelligence, and cognitive neuroscience
- Automatic algorithm recognition and replacement : a new approach to program optimization
- Autonomous bidding agents : strategies and lessons from the trading agent competition
- Bandwagon effects in high-technology industries
- Basic category theory for computer scientists
- Beowulf cluster computing with Linux
- Beowulf cluster computing with Windows
- Beyond bibliometrics : harnessing multidimensional indicators of scholarly impact
- Beyond choices : the design of ethical gameplay
- Beyond our control? : confronting the limits of our legal system in the age of cyberspace
- Beyond the Triple Bottom Line:Eight Steps toward a Sustainable Business Model
- Beyond the desktop metaphor : designing integrated digital work environments
- Beyond the triple bottom line : eight steps towards a sustainable business model
- Bicycle transportation : a handbook for cycling transportation engineers
- Bicycling science
- Bioinformatics : the machine learning approach
- Boosting : foundations and algorithms
- Borders in cyberspace : information policy and the global information infrastructure
- Building IBM : shaping an industry and its technology
- Burdens of proof : cryptographic culture and evidence law in the age of electronic documents
- CODE : collaborative ownership and the digital economy
- Car crashes without cars : lessons about simulation technology and organizational change from automotive design
- Cellular automata machines : a new environment for modeling
- Certified programming with dependent types : a pragmatic introduction to the Coq proof assistant
- Change of state : information, policy, and power
- Chess metaphors : artificial intelligence and the human mind
- Circuit complexity and neural networks
- Circuit design with VHDL
- Circuit theory of linear noisy networks
- Circuits, signals, and systems
- Civic space/cyberspace : the American public library in the information age
- Climate change and global energy security : technology and policy options
- Close up at a distance : mapping, technology, and politics
- Clouds in the perturbed climate system : their relationship to energy balance, atmospheric dynamics, and precipitation
- Code/space : software and everyday life
- Codename revolution : the Nintendo WII platform
- Coding literacy : how computer programming is changing writing
- Coding places : software practice in a South American city
- Cognitive search : evolution, algorithms, and the brain
- Collaborative Media : production, consumption, and design interventions
- Common Sense, the Turing Test, and the Quest for Real AI
- Common sense, the Turing Test, and the quest for real AI
- Communication complexity : a new approach to circuit depth
- Communication researchers and policy-making
- Communications policy and information technology : promises, problems, prospects
- Communications policy in transition : the Internet and beyond
- Computability : Turing, Gödel, Church, and beyond
- Computational learning theory and natural learning systems
- Computational models of discourse
- Computational models of visual processing
- Computational philosophy of science
- Computational theories of interaction and agency
- Computationalism : new directions
- Computer environments for children : a reflection on theories of learning and education
- Computer methods in the analysis of large-scale social systems; : proceedings of a conference held at the Joint Center for Urban Studies of the Massachusetts Institute of Technology and Harvard University in Cambridge, Massachusetts on October 19-21, 1964.
- Computers and design in context
- Computing : a concise history
- Concepts, techniques, and models of computer programming
- Concurrent constraint programming
- Connectionist symbol processing
- Constraint-based grammar formalisms : parsing and type inference for natural and computer languages
- Constraint-based reasoning
- Contagious architecture : computation, aesthetic and space
- Control and freedom : power and paranoia in the age of fiber optics
- Cool energy : renewable solutions to environmental problems
- Coordinating the Internet
- Cornucopia limited : design and dissent on the Internet
- Cosmopolitan commons : sharing resources and risks across borders
- Crowdsourcing
- Crypto anarchy, cyberstates, and pirate utopias
- Current topics in computational molecular biology
- Cyber rights : defending free speech in the digital age
- Cyberpolitics in international relations
- C♯ precisely
- Data-parallel programming on MIMD computers
- Dataset shift in machine learning
- Decoding the Social World:Data Science and the Unintended Consequences of Communication
- Decoding the social world : data science and the unintended consequences of communication
- Democratic Experiments : Problematizing Nanotechnology and Democracy in Europe and the United States
- Democratic Experiments:Problematizing Nanotechnology and Democracy in Europe and the United States
- Democratic experiments : problematizing nanotechnology and democracy in Europe and the United States
- Design structure matrix methods and applications
- Designing sociable robots
- Designing with blends : conceptual foundations of human-computer interaction and software engineering
- Digital crossroads : telecommunications law and policy in the internet age
- Digital dead end : fighting for social justice in the information age
- Digital halftoning
- Digital libraries
- Digital libraries
- Digital library use : social practice in design and evaluation
- Digital mantras : the languages of abstract and virtual worlds
- Digital methods
- Direct-drive robots : theory and practice
- Disaster robotics
- Discovering the human connectome
- Distributed work
- Divining a digital future : mess and mythology in ubiquitous computing
- Do the right thing : studies in limited rationality
- Document engineering : analyzing and designing documents for business informatics & Web services
- Dynamic logic
- Earth system analysis for sustainability
- Eat, cook, grow : mixing human-computer interactions with human-food interactions
- Effective cycling
- Electric words : dictionaries, computers, and meanings
- Electromagnetic energy transmission and radiation
- Electron-stream interaction with plasmas
- Electronic processes in solids, : based on lectures given [at] Massachusetts Institute of Technology, May, 1957.
- Embodied music cognition and mediation technology
- Empirical methods for exploiting parallel texts
- Enabling technologies for Petaflops computing
- Energies : an illustrated guide to the biosphere and civilization
- Energy and Civilization:A History
- Energy and civilization : a history
- Energy at the crossroads : global perspectives and uncertainties
- Energy in nature and society : general energetics of complex systems
- Engineering a safer world : systems thinking applied to safety
- Engineering invention : Frank J. Sprague and the U.S. electrical industry
- Engineers and the making of the Francoist regime
- English-Japanese, Japanese-English dictionary of computer and data-processing terms : Ei-Wa Wa-Ei konpyūta dēta shori yōgo jiten
- Enterprise integration modeling : proceedings of the first international conference
- Estimation and control with quantized measurements
- Everybody's guide to the internet
- Evolutionary computation : a unified approach
- Evolutionary programming IV : proceedings of the Fourth Annual Conference on Evolutionary Programming
- Evolutionary robotics : the biology, intelligence, and technology of self-organizing machines
- Experiments in the machine interpretation of visual motion
- Expressive processing : digital fictions, computer games, and software studies
- Extrapolation, interpolation, and smoothing of stationary time series, : with engineering applications
- Faster, smarter, greener : the future of the car and urban mobility
- Finite state machines in hardware : theory and design (with VHDL and SystemVerilog)
- Finite-state language processing
- Flight vehicle aerodynamics
- For fun and profit : a history of the free and open source software revolution
- Foundations of object-oriented languages : types and semantics
- Foundations of robotics : analysis and control
- From Gutenberg to the global information infrastructure : access to information in the networked world
- From Web to workplace : designing open hypermedia systems
- From X-rays to DNA : how engineering drives biology
- From animals to animats 4 : proceedings of the Fourth International Conference on Simulation of Adaptive Behavior
- From animals to animats 5 : proceedings of the Fifth International Conference on Simulation of Adaptive Behavior
- From animals to animats 7 : proceedings of the Seventh International Conference on Simulation of Adaptive Behavior
- From animals to animats 8 : proceedings of the seventh [i.e. eighth] International Conference on Simulation of Adaptive Behavior
- From animals to animats : proceedings of the First International Conference on Simulation of Adaptive Behavior
- From images to surfaces : a computational study of the human early visual system
- From logic to logic programming
- Functional differential geometry
- Functional programming for loosely-coupled multiprocessors
- Fundamentals of building energy dynamics
- Game sound : an introduction to the history, theory, and practice of video game music and sound design
- Gaussian processes for machine learning
- Generating language-based environments
- Geometry of meaning : semantics based on conceptual spaces
- Getting sued, and other tales of the engineering life
- Girls coming to tech! : a history of American engineering education for women
- Giving Voice:Mobile Communication, Disability, and Inequality
- Giving voice : mobile communication, disability, and inequality
- Global biomass burning : atmospheric, climatic, and biospheric implications
- Global electronic commerce : theory and case studies
- Global networks : computers and international communication
- Globalizing Innovation:State Institutions and Foreign Direct Investment in Emerging Economies
- Globalizing innovation : state institutions and foreign direct investment in emerging economies
- Goal-driven learning
- Good faith collaboration : the culture of Wikipedia
- Good science : the ethical choreography of stem cell research
- Governing global electronic networks : international perspectives on policy and power
- Graphical models : foundations of neural computation
- Graphical models for machine learning and digital communication
- Group cognition : computer support for building collaborative knowledge
- HCI remixed : essays on works that have influenced the HCI community
- Health informatics : a patient-centered approach to diabetes
- Heterogeneous agent systems
- Heteromation, and other stories of computing and capitalism
- High technology and low-income communities : prospects for the positive use of advanced information technology
- High-level vision : object recognition and visual cognition
- High-tech society : the story of the information technology revolution
- Histories of the electron : the birth of microphysics
- History and overview of solar heat technologies
- How to build a person : a prolegomenon
- How to design programs : an introduction to programming and computing
- Human information interaction : an ecological approach to information behavior
- Human information retrieval
- Human rights in the global information society
- Human robotics : neuromechanics and motor control
- Humanity enhanced : genetic choice and the challenge for liberal democracies
- Humour the computer
- IBM's 360 and early 370 systems
- Imitation in animals and artifacts
- Imitation of life : how biology is inspiring computing
- Immersed in technology : art and virtual environments
- Implementation of solar thermal technology
- In-depth understanding : a computer model of integrated processing for narrative comprehension
- Independent component analysis : a tutorial introduction
- Inductive logic programming : from machine learning to software engineering
- Information and intrigue : from index cards to Dewey decimals to Alger Hiss
- Information and society
- Information politics on the Web
- Information technology & people : designing for the future
- Information, mechanism and meaning
- Instruction and technology : designs for everyday learning
- Intentions in communication
- Internet architecture and innovation
- Internet publishing and beyond : the economics of digital information and intellectual property
- Internet success : a study of open-source software commons
- Internet telephony
- Introduction to autonomous mobile robots
- Introduction to fluid mechanics
- Introduction to machine learning
- Introduction to statistical relational learning
- Iterative arrays of logical circuits
- Journey to data quality
- Kernel methods in computational biology
- Kinetics of high-temperature processes
- Knowledge representation
- Korea's online gaming empire
- Korea's online gaming empire
- LISP 1.5 programmer's manual : the Computation Center and Research Laboratory of Electronics, Massachusetts Institute of Technology
- Large-scale kernel machines
- Layered learning in multiagent systems : a winning approach to robotic soccer
- Lazy functional languages : abstract interpretation and compilation
- Leading open innovation
- Learning and soft computing : support vector machines, neural networks, and fuzzy logic models
- Learning in embedded systems
- Learning kernel classifiers : theory and algorithms
- Learning machine translation
- Learning mathematics and Logo
- Learning to communicate in science and engineering : case studies from MIT
- Learning with kernels : support vector machines, regularization, optimization, and beyond
- Leonardo's laptop : human needs and the new computing technologies
- Liberating voices : a pattern language for communication revolution
- Logic and information flow
- Logic in games
- Logic programming : proceedings of the 1995 international symposium
- Logic programming : proceedings of the 1996 Joint International Conference and Symposium on Logic Programming
- Logic programming : proceedings of the 1997 International Symposium
- Logic programming : proceedings of the 1999 International Conference on Logic Programming
- Logic programming : proceedings of the Fourteenth International Conference on Logic Programming
- Logic programming : proceedings of the Tenth International Conference on Logic Programming
- Logic programming : proceedings of the eleventh International Conference on Logic Programming
- Logic programming : proceedings of the twelfth International Conference on Logic Programming
- Logic programming and non-monotonic reasoning : proceedings of the second international workshop
- Logic programming languages : constraints, functions, and objects
- Logic testing and design for testability
- Logo for the Macintosh : an introduction through Object Logo
- Low-density parity-check codes
- Machine Learners:Archaeology of a Data Practice
- Machine learners : archaeology of a data practice
- Machine learning in non-stationary environments : introduction to covariate shift adaptation
- Machine models of music
- Machine musicianship
- Machine translation : a view from the lexicon
- Machine translation : linguistic characteristics of MT systems and general methodology of evaluation
- Made-up minds : a constructivist approach to artificial intelligence
- Magnetic circuits and transformers : a first course for power and communication engineers
- Magnetohydrodynamic shock waves
- Makers of the microchip : a documentary history of Fairchild Semiconductor
- Making IT Work:A History of the Computer Services Industry
- Making IT work : a history of the computer services industry
- Making design theory
- Making use : scenario-based design of human-computer interactions
- Materialized views : techniques, implementations, and applications
- Materials matter : toward a sustainable materials policy
- Mechanics of robotic manipulation
- Mechanisms of implicit learning : connectionist models of sequence processing
- Media technologies : essays on communication, materiality, and society
- Memes in digital culture
- Metabolism of the anthroposphere : analysis, evaluation, design
- Metadyne statics
- Metamodeling : a study of approximations in queueing models
- Mind and mechanism
- Minimalism beyond the Nurnberg funnel
- Mining the biomedical literature
- Minitel : welcome to the Internet
- Mobile communication and society : a global perspective : a project of the Annenberg Research Network on international communication
- Models of Innovation:The History of an Idea
- Models of information processing in the basal ganglia
- Models of innovation : the history of an idea
- Modernizing America's electricity infrastructure
- Morphology and computation
- Moving without a body : digital philosophy and choreographic thoughts
- Multiagent systems : a modern approach to distributed artificial intelligence
- Multicomputer networks : message-based parallel processing
- Music and connectionism
- Music and probability
- Music query : methods, models, and user studies
- NETL, a system for representing and using real-world knowledge
- Nanotechnology : research and perspectives : papers from the First Foresight Conference on Nanotechnology
- Nearest-neighbor methods in learning and vision : theory and practice
- Net smart : how to thrive online
- Networked : the new social operating system
- Networked publics
- Networking peripheries : technological futures and the myth of digital universalism
- Networks and states : the global politics of Internet governance
- Neural computing architectures : the design of brain-like machines
- Neural network design and the complexity of learning
- Neural network learning and expert systems
- Neural networks for control
- Neural networks for pattern recognition
- New directions in statistical signal processing : from systems to brain
- Niche envy : marketing discrimination in the digital age
- Noise in electron devices
- Nonmonotonic reasoning
- Notes on analog-digital coversion techniques
- Numerica : a modeling language for global optimization
- Object-oriented programming : the CLOS perspective
- On computing : the fourth great scientific domain
- Once upon an algorithm : how stories explain computing
- Online stochastic combinatorial optimization
- Open Space:The Global Effort for Open Access to Environmental Satellite Data
- Open access
- Open space : the global effort for open access to environmental satellite data
- Overcrowded : designing meaningful products in a world awash with ideas
- Overcrowded:Designing Meaningful Products in a World Awash with Ideas
- PVM--parallel virtual machine : a users' guide and tutorial for networked parallel computing
- Papers on digital signal processing
- Parallel MIMD computation : the HEP supercomputer and its applications
- Parallel distributed processing : explorations in the microstructure of cognition, v. 1, Foundations
- Parallel distributed processing : explorations in the microstructure of cognition, v. 2, Psychological and biological models
- Participatory IT design : designing for business and workplace realities
- Passive solar buildings
- Patently contestable : electrical technologies and inventor identities on trial in Britain
- Paul Lauterbur and the invention of MRI
- Perceptrons : an introduction to computational geometry
- Perceptrons : an introduction to computational geometry
- Perceptrons:An Introduction to Computational Geometry
- Performance analysis of data sharing environments
- Performance and evaluation of Lisp systems
- Personal, portable, pedestrian : mobile phones in Japanese life
- Perspectives in Space Surveillance
- Perspectives in space surveillance
- Perspectives on free and open source software
- Perturbations, Optimization, and Statistics
- Perturbations, optimization, and statistics
- Phantasmal media : an approach to imagination, computation, and expression
- Philosophy, technology, and the environment
- Plato and the nerd : the creative partnership of humans and technology
- Playing with sound : a theory of interacting with sound and music in video games
- Poiesis and enchantment in topological matter
- Portraits in silicon
- Power generation and environmental change : symposium of the Committee on Environmental Alteration, American Association for the Advancement of Science, December 28, 1969
- Power lines : electricity in American life and letters, 1882-1952
- Power-system reliability calculations
- Predicting structured data
- Press on : principles of interaction programming
- Principles of data mining
- Principles of robot motion : theory, algorithms, and implementation
- Privacy on the line : the politics of wiretapping and encryption
- Programmed Inequality:How Britain Discarded Women Technologists and Lost Its Edge in Computing
- Programmed inequality : how Britain discarded women technologists and lost its edge in computing
- Project Icarus systems engineering
- Proof, language, and interaction : essays in honour of Robin Milner
- Qualitative methods for reasoning under uncertainty
- Quantum computing without magic : devices
- Racing the beam : the Atari video computer system
- Readings in machine translation
- Reasoning about Uncertainty
- Reasoning about knowledge
- Reasoning about rational agents
- Reasoning about uncertainty
- Recoding gender : women's changing participation in computing
- Regulating code : good governance and better regulation in the information age
- Reinforcement learning : an introduction
- Reinventing the automobile : personal urban mobility for the 21st century
- Research directions in concurrent object-oriented programming
- Research misconduct policy in biomedicine : beyond the bad-apple approach
- Resource management in real-time systems and networks
- Rethinking rights and regulations : institutional responses to new communication technologies
- Riding the waves : a life in sound, science, and industry
- Riding the waves : a life in sound, science, and industry
- Robot Sex:Social and Ethical Implications
- Robot ethics : the ethical and social implications of robotics
- Robot futures
- Robot sex : social and ethical implications
- Robotics : science and systems III
- Robotics : science and systems IV
- Robotics : science and systems VII
- Robotics : science and systems VIII
- STRESS, a user's manual : a problem-oriented computer language for structural engineering
- Scalable input/output : achieving system balance
- Scholarship in the digital age : information, infrastructure, and the Internet
- Scientific collaboration on the Internet
- Semi-supervised learning
- Service-oriented computing
- Shaping the network society : the new role of civil society in cyberspace
- Shifting ground : the changing agricultural soils of China and Indonesia
- Signals and boundaries : building blocks for complex adaptive systems
- Signals and boundaries : building blocks for complex adaptive systems
- Social capital and information technology
- Social consequences of Internet use : access, involvement, and interaction
- Social modeling for requirements engineering
- Software development failures : anatomy of abandoned projects
- Software ecosystem : understanding an indispensable technology and industry
- Software engineering for Internet applications
- Solar resources
- Solving problems in environmental engineering and geosciences with artificial neural networks
- Sonic interaction design
- Spam : a shadow history of the Internet
- Speaking code : coding as aesthetic and political expression
- Spinning the semantic Web : bringing the World Wide Web to its full potential
- Stability and robustness of multivariable feedback systems
- Standards : recipes for reality
- State variables and communication theory
- Statistical energy analysis of dynamical systems : theory and applications
- Stochastic approximation and nonlinear regression
- Strategic negotiation in multiagent environments
- Structure and interpretation of computer programs
- Structures technology for large radio and radar telescope systems
- Stuck in the shallow end : education, race, and computing
- Sunlight to electricity : prospects for solar energy conversion by photovoltaics
- Super Power, Spoony Bards, and Silverware:The Super Nintendo Entertainment System
- Super power, spoony bards, and silverware : the Super Nintendo Entertainment System
- Synthetic aesthetics : investigating synthetic biology's designs on nature
- System modeling in cell biology : from concepts to nuts and bolts
- Systems that learn : an introduction to learning theory for cognitive and computer scientists
- Taken for grantedness : the embedding of mobile communication into society
- Tap : unlocking the mobile economy
- Tap:Unlocking the Mobile Economy
- Technologies of Vision:The War Between Data and Images
- Technologies of vision : the war between data and images
- Technology and social inclusion : rethinking the digital divide
- Technology as experience
- Tectonic faults : agents of change on a dynamic Earth
- Telecommunications switching principles
- Text, context, and hypertext : writing with and for the computer
- Texture : human expression in the age of communications overload
- The AI business : the commercial uses of artificial intelligence
- The Computer age : a twenty-year view
- The Digital Mind:How Science Is Redefining Humanity
- The Discipline of Organizing
- The Future of the automobile : the report of MIT's International Automobile Program
- The High performance Fortran handbook
- The Information technology revolution
- The Internet and American business
- The Internet upheaval : raising questions, seeking answers in communications policy
- The Inversion Factor:How to Thrive in the IoT Economy
- The LOCUS distributed system architecture
- The MIT guide to science and engineering communication
- The Massively parallel processor
- The Microelectronics revolution : the complete guide to the new technology and its impact on society
- The Neurobiology of neural networks
- The Practice of Prolog
- The Soar cognitive architecture
- The Stuff of Bits:An Essay on the Materialities of Information
- The Systemic Image:A New Theory of Interactive Real-Time Simulations
- The Turing test : verbal behavior as the hallmark of intelligence
- The acquisition of syntactic knowledge
- The age of electronic messages
- The analysis and synthesis of linear servomechanisms
- The analysis of feedback systems
- The art of agent-oriented modeling
- The art of causal conjecture
- The atlas of new librarianship
- The comingled code : open source and economic development
- The computer boys take over : computers, programmers, and the politics of technical expertise
- The computer comes of age : the people, the hardware, and the software
- The configuration space method for kinematic design of mechanisms
- The definition of standard ML : revised
- The design way : intentional change in an unpredictable world
- The digital mind : how science is redefining humanity
- The digital rights movement : the role of technology in subverting digital copyright
- The elements of computing systems : building a modern computer from first principles
- The end of energy : the unmaking of America's environment, security, and independence
- The ethics of computer games
- The first 100 feet : options for Internet and Broadband access
- The first computers : history and architectures
- The formal semantics of programming languages : an introduction
- The future
- The future was here : the Commodore Amiga
- The globalization of clean energy technology : lessons from China
- The horizons of evolutionary robotics
- The human semantic potential : spatial language and constrained connectionism
- The industrial practice of chemical process engineering
- The information resources policy handbook : research for the Information Age
- The inner history of devices
- The internal-combustion engine in theory and practice, Volume 1, Thermodynamics, fluid flow, performance
- The internal-combustion engine in theory and practice, Volume 2, Combustion, fuels, materials, design
- The interpretation of visual motion
- The inversion factor : how to thrive in the IoT economy
- The logic of knowledge bases
- The machine question : critical perspectives on AI, robots, and ethics
- The mechanical mind in history
- The minimum description length principle
- The more we know : NBC news, educational innovation, and learning from failure
- The network nation : human communication via computer
- The outer limits of reason : what science, mathematics, and logic cannot tell us
- The principles of switching circuits
- The privacy advocates : resisting the spread of surveillance
- The rapid evaluation of potential fields in particle systems
- The reasoned schemer
- The robotics primer
- The sciences of the artificial
- The second self : computers and the human spirit
- The social machine : designs for living online
- The strategic management of large engineering projects : shaping institutions, risks, and governance
- The stuff of bits : an essay on the materialities of information
- The systemic image : a new theory of interactive real-time simulations
- The technology of nonviolence : social media and violence prevention
- The theory of turbulent jets
- The voice in the machine : building computers that understand speech
- The war on learning : gaining ground in the digital university
- The wired homestead : an MIT Press sourcebook on the Internet and the family
- Thermodynamics for chemical engineers
- Things That Keep Us Busy:The Elements of Interaction
- Things that keep us busy : the elements of interaction
- Thoughtful interaction design : a design perspective on information technology
- Tomorrow's energy : hydrogen, fuel cells, and the prospects for a cleaner planet
- Toward brain-computer interfacing
- Trace theory for automatic hierarchical verification of speed-independent circuits
- Tracing genres through organizations : a sociocultural approach to information design
- Transforming enterprise : the economic and social implications of information technology
- Transforming global information and communication markets : the political economy of innovation
- Transportation in a climate-constrained world
- Turing : a novel about computation
- Types and programming languages
- Uncertainty in games
- Understanding intelligence
- Understanding knowledge as a commons : from theory to practice
- Unlocking energy innovation : how America can build a low-cost, low-carbon energy system
- Unlocking energy innovation : how America can build a low-cost, low-carbon energy system
- Urban air pollution modelling
- Using MPI : portable parallel programming with the message-passing interface
- Using OpenMP - the next step : affinity, accelerators, tasking, and SIMD
- Using OpenMP -- The Next Step:Affinity, Accelerators, Tasking, and SIMD
- Using OpenMP : portable shared memory parallel programming
- Using computers : the human factors of information systems
- Using hard problems to create pseudorandom generators
- Video game spaces : image, play, and structure in 3D game worlds
- Virtual knowledge : experimenting in the humanities and the social sciences
- Virtual music : computer synthesis of musical style
- Virtualpolitik : an electronic history of government media-making in a time of war, scandal, disaster, miscommunication, and mistakes
- Virtualpolitik : an electronic history of government media-making in a time of war, scandal, disaster, miscommunication, and mistakes
- Visual reconstruction
- Voicetracks : attuning to voice in media and the arts
- Voicetracks:Attuning to Voice in Media and the Arts
- Vulnerability in technological cultures : new directions in research and governance
- Warren's abstract machine : a tutorial reconstruction
- Web campaigning
- Web campaigning
- Well-Played Game : a Player's Philosophy
- What Algorithms Want:Imagination in the Age of Computing
- What Do Science, Technology, and Innovation Mean from Africa?
- What algorithms want : imagination in the age of computing
- What do science, technology, and innovation mean from Africa?
- What the Digital Future Holds:20 Groundbreaking Essays on How Technology Is Reshaping the Practice of Management
- What the digital future holds : 20 groundbreaking essays on how technology is reshaping the practice of management
- Where the action is : the foundations of embodied interaction
- Who's asking? : Native science, Western science, and science education
- Wired for innovation : how information technology is reshaping the economy
- Wirelessness : radical empiricism in network cultures
- Women and information technology : research on underrepresentation
- WordNet : an electronic lexical database
- Working on Mars : voyages of scientific discovery with the Mars exploration rovers
- Working-class network society : communication technology and the information have-less in urban China
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.liverpool.ac.uk/resource/pTsYWSDlzYI/" typeof="Series http://bibfra.me/vocab/lite/Series"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.liverpool.ac.uk/resource/pTsYWSDlzYI/">Online access with purchase: IEEE/IET Electronic Library (MIT)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.liverpool.ac.uk/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.liverpool.ac.uk/">Sydney Jones Library, University of Liverpool</a></span></span></span></span></div>
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